# 02. Seven Factions

### 2.1. Factions & Emblems

#### Knight&#x20;

<figure><img src="/files/bBoiEnsF2WBQ2XT9oSt8" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/pwNorfuLQgR9VnDN8tJF" alt=""><figcaption></figcaption></figure>

#### Mithia

<figure><img src="/files/6OxQYxku1H8kwpsVuHBB" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/XLRx9JTDxaQR3KJOfltl" alt=""><figcaption></figcaption></figure>

#### Adventurer

<figure><img src="/files/xzaYJXOOMn3bEddYRIHu" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/EEz2fwCsAaB6djcvKmHx" alt=""><figcaption></figcaption></figure>

#### Wizard

<figure><img src="/files/TaqEw7S3C3DnQxsrd28f" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/9OzDDfyai9YASmSld6IA" alt=""><figcaption></figcaption></figure>

#### Grum

<figure><img src="/files/lfrpt8tcWMoxQuqJWugT" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/MFrmBaiZPST6GKFdbwlH" alt=""><figcaption></figcaption></figure>

#### The Plague&#x20;

<figure><img src="/files/WKQuEcR5JtD4aBdXIkR5" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/jF0WbSOWPEXUqpMQf9Ro" alt=""><figcaption></figcaption></figure>

#### Nightspawn

<figure><img src="/files/1JDzGBQplMEEOXlAjBv3" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/ktoCa0i3MEct92ZYNdCn" alt=""><figcaption></figcaption></figure>

### 2.2. Levels

* Max Level: 100

### 2.3 Attributes

* Vitality
* Strength
* Defense
* Agility
* …

### 2.4 Skills

Light Faction: The Alliance

#### 2.4. 1. Knight

Role: Physical Tank / Team Protector

Core Skills:

* Shield Wall (Lv5): Increases DEF by 30% for 10 seconds. CD: 25s
* Justice Charge (Lv15): Dashes forward, dealing 180% ATK damage and stunning for 2s
* Silver-Blade Shield (Lv45 Awakening): Reflects 50% of incoming damage for 8 seconds

#### 2.4.2. Adventurer

Role: Physical DPS / Trap Specialist

Core Skills:

* Rapid Fire (Lv10): Fires 3 arrows, each dealing 70% ATK
* Relic Decipher (Lv30): Dispels enemy buffs and silences target for 3 seconds
* Undead Insight (Lv60 Awakening): +40% damage to dark creatures, +20% critical chance

#### 2.4.3. Wizard

Role: AoE Magic / Elemental Control

Core Skills:

* Flame Tempest (Lv20): Deals 320% INT fire damage in an area, applies Burn
* Runic Bind (Lv40): Immobilizes target for 5 seconds, increases magic damage taken by 30%
* Whispering Prophecy (Lv70 Awakening): Predicts enemy actions, increasing team dodge rate by 25%

Neutral Force: Mithia Legion

#### 2.4.4. Mithia

Role: Polearm Cavalry / Aura Support

Core Skills:

* Holy Charge (Lv25): Piercing thrust for 250% ATK, allies along the path gain +15% DEF
* Radiant Blessing (Lv50): Aura increases ATK and INT of allies within 10m radius by 10%
* Stele Guardian (Lv75 Awakening): Summons a holy stele that restores 5% HP/sec to allies in its radius

Dark Faction: The Forsaken

#### 2.4.5. Grum (Orc)

Role: Melee Burst / Siege Breaker

Core Skills:

* Savage Slam (Lv15): Deals 200% ATK damage with a 50% chance to knock back
* Bloodrage (Lv35): Sacrifice 10% HP to gain +40% ATK for 15 seconds
* Wallcrusher (Lv55 Awakening): +100% damage to buildings and fortifications

#### 2.4.6. The Plagued

Role: DoT / Spirit Control

Core Skills:

* Corrupt Breath (Lv20): Cone AoE dealing 80% INT poison damage/sec for 8 seconds
* Soul Enslave (Lv40): Controls non-elite enemy for 20 seconds
* Hollow Curse (Lv65 Awakening): Reduces target’s max HP by 15%, stacks twice

#### 2.4.7. Nightspawn

Role: Assassin / Fear Inducer

Core Skills:

* Shadow Strike (Lv10): Teleports behind target and deals 250% ATK damage
* Mist Form (Lv30): Immune to physical damage for 3 seconds, +50% movement speed
* Eternal Nightfall (Lv80 Awakening): Envelops area in darkness, reducing enemy hit rate by 40%


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